BIO
Starting from traditional art in high school I gradually evolved, from creating comical art strips to realism and fantasy based art, creating ink and paper artworks to experimenting in oil painting. From a interest in animation since childhood I decided to take it further after grade 12 graduation. Taking my studies further I joined Open Window in 2017 and learned a variety of skills involving 3D Animation, Motion Design and Film Theory. What inspires me as an artist can be found in the books of mythology and fantasy. I find the gothic art style appealing, but what I enjoy most of all is to make my viewers smile.

From the range of skills I've learned from University:
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- 3D Modeling, Texturing, Lighting, 3D VFX Compositing, VFX & Simulation, Animation, Character Design, Character Rigging, Visual Development for CGI, Digital Environment Rendering
- Motion Design, Illustration, Character Creation, Graphical Design, Rotoscoping, Project Mapping, Compositing, Simulations, Stop Motion Techniques, Frame by Frame Animation
-Film Theory, Storyboarding, Creative Thinking, Pitch and Presenting
From short films in 3D to advertisements in 2D, an illustration or a traditional portrait, I take on most artistic projects and make your vision come to life.